Monday, October 30, 2023
Oh! Naomi! [30/10/2023]
Monday, October 23, 2023
Hmm... [23/10/2023]
I'm sure I do have stuff to share, but I had such a long day today... I swear I'm working hard! But it's only in small increments. I'm tired and I'm over it all. But soon we'll be done... sorry today!
-Monkeydog
Sunday, October 15, 2023
Quickbite [16/10/2023]
I'll make this update quick and bulleted because theres only little things to say!
- Added interactions around Roadside and a nice big multi-choice conversation with Naomi. The Playground area in Roadside was gonna become a thing, but then it sucked so its out.
- Changed particles to be nice and fluffy.
- Beautfied Title Screen, Pause Screen and added Credits Screen. Opening Cutscene is also now ready for beautification.
- Added scrolling window background in The Den
- Added ability to call Lang anywhere and anytime (just need to write his Handradio specific dialogue)
- ADDED SOUND!!!!! Now we have a beautiful sound manager that comprises music, atmos, SFX and even character dialogue babbling! Inplementing everything is still in progress but yippee to this!
- And more!
Sunday, October 8, 2023
Sorry To (Not) Bother You [09/10/2023]
Whoops! No progress!
I went away for the week to see my grandma. It was a nice rest period and in that time not a thing changed on Homolupus. That's okay. In worse news, this next week will be strained on progress too, due to an influx of Real Work. That's fine. I will survive!... with great strife and pressure. 3 weeks to go! Let's see how this goes...
- Monkeydog
Sunday, October 1, 2023
It's Coming Up! [02/10/2023]
Hiya!
For once in a while, I feel good about this. It is genuinely coming together. Over the next month, basically my only objective is to complete the checklist of minor and major tasks before the hand-in date, at which point, if I do everything I need to do, the game will be ready to RELEASE! Yes, RELEASE! One of those tasks include trying to make the game Mac compatible, but for now, lets CHEER and CELEBRATE! This weeks work was scattered, but full of good leaps!
It's Over... Isn't It? [15/11/2023]
It's been awhile! Awoo to you! There's important news. Soon, Homolupus' Itch page wil be LIVE, with a Steam page still in the wo...
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Whoops! I forgot to post an update yesterday. Oh well! Things are moving swiftly. By Thursday (playtesting day) I think I'll have enoug...
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WELCOME TO THE HOMOLUPUS DEV BLOG! I'm Jake, aka MonkeyDog Soft, and this will be a continually updated blog on the state of my 3rd Year...
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THIS IS PART 2 OF YOUR INTRODUCTION TO HOMOLUPUS! In this post, I'll cover what I've got so far in terms of character design and env...